AI Insights · Timothy · April 2024
Top 5 High Fantasy Games Performance in Ecuador - Q1 2024
In Q1 2024, the top 5 high fantasy games in Ecuador saw varied performance in downloads, revenue, and active users. Discover how these popular games fared on a unified platform.
In the first quarter of 2024, the high fantasy gaming category experienced notable trends in Ecuador. Data from Sensor Tower reveals the performance of the top five games on a unified platform, encompassing both iOS and Android.
Coin Master by Moon Active saw a consistent revenue increase, peaking at around $13.8K in the last week of January. Weekly downloads fluctuated, starting at 5.6K in the first week of January and dropping to 3.8K by the end of March. Active users began at approximately 74.5K and experienced a slight decline to around 65.4K by the end of the quarter.
Clash Royale from Supercell had fluctuating weekly revenue, starting at $6K in early January and ending at about $3.8K in the last week of March. The game experienced a significant spike in downloads, reaching 16K in the second week of January before stabilizing around 8K towards the end of the quarter. Active users remained robust, starting at 652K and maintaining figures around 664K by the end of March.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. showed steady revenue trends, with a peak of approximately $4.1K in the last week of March. Downloads increased significantly mid-quarter, reaching 4.9K in mid-March. Active users saw a slight increase from around 61.4K at the start to 63.7K towards the end of the quarter.
Lords Mobile: Kingdom Wars from IGG.COM had a varied revenue pattern, peaking at $3.2K in the last week of February. Downloads saw a notable increase, hitting 9K in early February. Active users experienced growth, starting at 20.5K and increasing to about 21.3K by the end of March.
Clash of Clans by Supercell recorded a peak revenue of approximately $3.3K in the first week of January. Downloads remained relatively stable, with a slight dip mid-quarter, averaging around 1.5K towards the end of March. Active users showed minor fluctuations, maintaining around 75.6K at the start and 70.6K by the end of the quarter.
This data highlights the dynamic nature of the high fantasy gaming market in Ecuador. For more detailed insights and analysis, visit Sensor Tower.